TALK! - SHUT UP AND READ

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Talk I've never been much of a talker myself. Sometime's I'm just not in the mood. Whilst at other times whatever I seem to say upsets people by default. Yeah. No messing about. Heck, the only time I never p*ssed someone off, was when I talked to my Canadian pal, Stephen, about his great-great character based comic book. Here, check out this conversation we had only the other day, whilst miming to each other with Maple leaves.


New logo with all kinds of size


1) What are your own origins, Stephen?   Born and raised in Toronto, Canada. At 16, whilst on a field trip to a super hi-tech laboratory, a radioactive spider bit my testicle. I developed a rash, but was not granted any powers as a result. Nothing of significance happened until several years later when I wrote and illustrated TALK!

2) What inspired you to create ‘TALK’?   I worked on a short horror story called "The White Blanket" -- which was part of an anthology -- and the bulk of that story was based around a man talking to his wife, who happens to be a rotting corpse.

Canada
Rotting corpses aside, the idea of basing a book on conversations -- really focusing on the minutiae of facial expressions -- appealed to me, and I personally believe is a good match for my style of art. Of course keeping a book of conversations visually engaging created its own challenges. The goal was to have the story be 'readable' even if the dialogue had been stripped away.

3) In your own words how would you describe this story? And do you have any publishing affiliations?   The book is an anthology of stories, each focusing on a conversation between two people. The conversations all vary; but are all exaggerated versions of conversations which I myself have had and that many of the readers will likely also have had. The book pokes fun at itself and comics as a medium. It tries to break the 'fourth wall' with the reader by directing dialogue directly towards them. It is a comic that knows its a comic that doesn't take itself too seriously and defends its right to exist.

TALK! will be self-published.

4) If ‘TALK’ was a song, what song would it be and why?   It would have to be something by Tom Waits. Maybe "I'm Your Late Night Evening Prostitute". Its not how it sounds. He's talking about giving away his soul when he performs. There's a lot of me in this book. But not my soul. I sold that a few years ago. Man, I really regret doing that.




5) If your story omitted a smell, what odor do you think it would be?   It would probably be one of those in-between kind of odors where you're not sure if its cooked food or if someone farted. Strangely unsettling, yet alluring.

6) If you could cast a movie based on your creation, who would you cast, and again, why?   If I could choose anyone it would have to be John Matuszak who played Sloth in 'The Goonies'. But he's been dead for a long time... so, I guess instead I'd have to go with Meryl Streep who would have to play ALL the roles. Let's see you act your way outta THAT one, Streep!

Meryl Streep
7) If you could get a celebrity – either living or dead – to promote your comic, what person would you get, and why would you want to choose this particular person?   I would choose Stephen Hawking as a promoter. He's so damn smart that people would believe every word he electro-says. And I'd want him to explain the universe to me too. Because I don't get it at all.

8) During your time as a creator, what is the one thing that has kept you in good stead?   I think focusing on the page you are working on that day -- as opposed to worrying about the dozens you still have ahead of you -- helped to keep me from feeling overwhelmed. It can be very easy to put things off. I set myself deadlines and I stick to them.

9) If ‘TALK’ had a motto, what would it be?   Shut up and TALK!

Well, you can't say fairer then that, Stephen. So you know what you have to do next, don't you dear reader? When you've got the time, please check out the 'TALKBook' facebook page, twitter stream, indiegogo campaign, plus Steven's own deviantart site too. Go ahead. It's good to click.